making a game called multiverse

it pulls in assets from games on your disk

it’ll support:

  • Any Doom engine games (models use  CBillboardModel source-code side)

  • Any Quake engine games

  • Any Goldsource (Half-Life) games

  • Any Source (Half-Life 2) games (and Garry’s Mod addons

  • Any Source 2 (Half-Life Alyx) games

  • Minecraft

  • Terraria

  • Scrap mechanic

  • Factorio

  • Shapez.io

  • The one where it says “you were eaten by a grue” (I forgor) (Easter egg only)

  • Any steam games I can think of

  • Compatible unity games (Muck, Crab Game, Rust…)

  • Compatible haxeflixel games (FNF)

any suggestions?

Jan 29, 2022, 8:13 PM
4 0 7

comments

sorry if this makes me sound childish but

make it support friday night funkin’ (and maybe add an in-game mod creator for creating characters, stages, etc)

on that note, make it support any haxeflixel game, since fnf’ runs in haxeflixel

actually only make it support compatible haxeflixel games

make it support factorio

make it support terraria 😎

also tell us the plot of the game and maybe i’ll think of ideas :D

good point

also, it doesn’t have a plot it’s a creative game like gmod/scrap mechanic creative mode where you just do what you want

aah, alr, maybe u can have the ability to sort of export levels you make into a file used for storing data and everything has a unique id, like the code could look like:

IDs:

Minecraft grass block: 1

Minecraft stone: 2

Minecraft Bedrock: 0

(Every line is a layer in the world)

1111111111111111111111111111111111111111111111111

2122212212122221221222212212222221222122121222121

2222212222222222222221211122222222222222222111122

0000000000000000000000000000000000000000000000000