the four types of in-game programming languages:
lua (space engineers, roblox development, factorio modding)
blocks (mindustry kinda)
logic and wires (Minecraft, factorio)
assembly-ish (most zachtronics games, mindustry)
“I made a redstone CPU and GPU, recreated scratch on the computer, and then made a functioning Linux build on it with internet between multiple redstone computers”