I find it funny how Helldivers 2’s monetization was actually too generous and people figured out how to cheese the game to get hundreds of even a thousand super credits an hour, for context, the devs said that you should normally be able to earn 10-40 SCs an hour.

This is definitely not the worst problem to have, and I’d honestly be happy if they patch this, the grinding method seems tedious and boring compared to just earning them organically through playing the game.

I am not in any way for stupid microtransactions btw, but Helldivers 2’s system seems genuinely balanced and the monetization feels very optional, plus the devs deserve it for making such a banger.

feel free to share your own opinions on this though

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It’s like if a company made an actually good live service game that has a good reason to be live service (group action of players has a significant impact on in world events) and it’s really fun

You do need a decent computer for it though

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