appel on nes

(this is a mockup btw)

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also, optimized nes appel logo

(reused/mirrored tiles marked as red. takes up a total of 57 tiles excluding emptiness, if i counted correctly. has minor alterations to save a few tiles)

different version of the above. verbatim reused tiles marked red. mirrored tiles marked blue. also features a tiny 2 pixel fix on the left P

Looks kinda like VVVVVV

impressive

is it physically possible though

(also in case you didn’t see, it’s a mockup)

In this image alone, probably. Appel is the only thing I can see that uses more than four palette slots at once in this image, but it could be megamanned

yes, iirc was intending it to be smb2 eye’d

ok but can you port appel to the playdate

what is that

some new gameboy like device that has a crank on the side of it