Version 1.0 of my external Super Mario Flash level editor is out! https://doubledenial.github.io/marioflashhammer
Time to bring this feed back to “normal”, I guess.
I thought about releasing the Mario Flash editor yesterday, but I'm holding it back for one last round of polish. Here's what to expect:
Bulk map editing; copy-paste in and between zones
Adjust warps and zone widths dynamically
Set level entrances and warp exits off the grid or overlapping each other
Place invisible walls and custom victory triggers
Save author attribution and commentary with level files
Export levels as PNG images
Load example files from the game's original 10 levels, or 7 new ones by yours truly
I’ve had tons of fun toying with it. Here's level 4 from the original game as an image!


Wow Peep, I didn't know you were a 'teen!
https://www.newgrounds.com/art/view/doubledenial/can-i-get-uh
Remember tapping out tunes on a telephone keypad? I do. https://doubledenial.github.io/dtmf
Nothing about this is funny by the way

Sorry I can’t come over I’m developing an external level editing utility for Super Mario Flash
I have to commend Firefox for the usability of its new AI assistant; it took me seven seconds to disable
Who's out howling in the woods under the full moon? It can only mean lycanthropy, or perhaps drug use.

I’m doing a new Halloween pic this year, it’s just taking some time
Peep became scary and evil for the Halloween season :O

https://www.newgrounds.com/art/view/doubledenial/skull-peep
https://www.deviantart.com/doubledenial/art/Skull-Peep-985889427
Apologies for the delay regarding the new game I've been teasing. Beta testing convinced me that my "final product" was only half of what it could be, and I've since been scoping out the rest. I don't want to reveal too much, but I promise it'll be something special.
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