3D rotations are utterly wack, 3/10 would not recommend trying to figure out what sort of dark magic they use to make them

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The world did not need quaternions but we invented them anyway

In what context?

I was trying to make a turret in unity, it wasn’t that ai that was tough to code, it was the rotations, they were being really weird and I couldn’t read them in a usable way

Ah, gotcha