Hot take: time to kills in most games are actually too low and it’s really annoying. Games with one-shot headshot policies make it even worse. When you are being shot at, there should be a chance to actually respond. (this is why I liked fortnite, if there are bullets near you, build a castle.) Therefore higher time-to-kills would benefit games. the only people who would be upset would be sweats, who can learn and adapt faster than the average player anyways. Also, this would focus a given game less on meta and more on finding a weapon that suits the player.

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