https://supercash.itch.io/yoyo-simulator-demo
Couple things seem broken, but it’s pretty similar to how I remember it
I started making a game in Unity a few years ago called “Yoyo Simulator”
I modeled a hand and yoyo and programmed enough for the player to throw the yoyo around (in two dimensions) like a ball on a string.
But yoyo physics is hard, and that’s where I left it.
Anyone have interest in taking a look or helping finish it?
Moving the mouse moves the hand
Holding left mouse button grips the hand, releasing releases
Clicking right mouse button flips the hand’s orientation
Those are all the controls for now. Just throw and try to catch the thing