https://supercash.itch.io/yoyo-simulator-demo

Couple things seem broken, but it’s pretty similar to how I remember it

I started making a game in Unity a few years ago called “Yoyo Simulator”

I modeled a hand and yoyo and programmed enough for the player to throw the yoyo around (in two dimensions) like a ball on a string.

But yoyo physics is hard, and that’s where I left it.

Anyone have interest in taking a look or helping finish it?

comments (single view)

Okay so initial feedback: the physics is pretty good but the camera constantly moving is a bit of a hassle so a locked camera would’ve been better.

making that an option would be simple enough, but a first-person perspective seemed more inline with the simulation aspect

thank you for the feedback!

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