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@gilbert189
Beta tester

i'm gilbert_given_189 on Scratch.
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Let’s play a game of “Fortunately, Unfortunately“. Respond the previous post (the first comment below this post) by replying this post (not the previous post!)

I’ll start with: “I found this website.“

14 1 94

Parable of the Apartment

Once there’s an apartment with 880 million rooms. Every one of the room door is made out of transparent plastic in which everyone can see the room inside. This has been used by some tenants living there to look at their roommate’s in their room as an easy way to help each other (they almost never eavesdrop, as they say).

Recently, the landlord (which had a record of seemingly unable to manage the apartment) had decided to replace all the room doors with an opaque wood one for “mitigating violations of privacy”. This annoyed some tenants who uses them regularly for good, and they put the blame up to the landlord. However, most tenants seem indifferent about it and assumed that it’s a good decision for their own privacy.

Those anti-landlord tenants focus more on their rights (which are reportedly getting worse), rather than their own privacy. They said that this change justifies that the landlord is being ignorant and doesn't care about individual tenants. They also said that they're not aware of malice being done by this vulnerability; even if they do, it's ineffective doing it on the apartment and they would rather do it outside, and in fact they gave reasons why this is a good thing to be left unchanged. Say some tenant lost their room key and they can't see their rooms anymore. If the door is opaque, all hope is lost on at least seeing their rooms. They could ask the landlord; alas the landlord is known to be very slow and inconsistent on responding their tenant's requests.

Question: Is it worth the effort of the landlord? Would leaving the doors actually benefit the tenants living there?

4 0 0

imagine owning an Amiga

/(x*) *\+ *(x*) *= *\1\2|(x*)(x*) *- *\3 *= *\4/g

matches with these strings:

  • xxxxx+xxx=xxxxxxxx

  • xxxx - xx = xx

  • xxxxxxx + xxx= xxxxxxxxxx

  • xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - xxxxxxxxxxxxxxxxxxxxxxxxxxxxx = x

4 0 3

Papers, please.

whoa, it can speak german as well?

😳 /s

I wonder if I change back to school for granted

Meine Telefon ist immer noch auf Deutsch :D

i like how this current one looks.

This is how Karate Joe feels when he missed

You wouldn’t make him sad, wouldn’t you?

I dropped my phone and now there’s backlight fringe near my front camera :’)

I dropped my phone and now there’s backlight fringe near my front camera :’)

Insert political post here

CON LOS TERRORITAS!

It’s metamorphosized into charcoal!

— Dave from How to Cook That

The reason why video hosting is so difficult back then is because the available network bandwidth back then can’t cope with the huge bitrate that the codecs of the time requires. (this is before CDNs are a thing)

And here we are with YouTube selling users with “better” bitrate from the already acceptable video quality they’re currently using ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

6 0 0

Becker, A. (2023). Animation vs. Math. YouTube. https://youtu.be/B1J6Ou4q8vE

Snakes, Ladders, and More

(Yes, this is a game. Or should I say a meta-game?)

After the critical reception of Snakes and Ladders, we as the R&D team of Antiquity Inc. are given a task to make a sequel called "Snakes, Ladders, and More" in hope to make the game more strategic and fun.

We've been given some cards that would be the main mechanic to introduce strategy to SLaM. Previously on this brainstorming session, we've decided to make 4 types of cards:

  • Action: Make the players do some action.

  • Item: Like action cards, but players could store it or use then immediately.

  • Ability: Extend the game rules for the player. This card could be used throughout the entire game or after some number of uses.

  • Effect: Extend the game rules for either the player or everyone playing under a turn limit.

We've also discussed the specifics on the usage of the cards, mainly:

  • On the board, there will be squares where players take a card.

  • When the card has been used, it is put on the discard pile, where it is reshuffled when the main card pile is used up.

Now it's time to make the cards itself. On your post, use quotes which represents a card. In the card, there should be the type, name, and description of the card written on it. Here's some examples of cards:

Ability - Capture

When your move to another player's square, that player goes back to square 1

Action - Oops

Your roll is invalid; go back to where you were before

Item - d20

Use an icosahedron dice

Effect - Opposite Day (global)

Snakes act like ladders and vice versa

Any more card ideas?

what if I make @wastednews but community driven?

(this is actually me porting another TBG RPG game to wasteof)