LÖVE is a pretty cool engine, I made the base of a platformer in it using my own code for (square) collision and movement

comments (single view)

lua is pretty good. the playdate sdk can use it, and you can use LÖVE with it.

yeah, I didn’t know the playdate used lua too

it can also use C

O: I’ve never used C before (besides C# in unity)

hmm.. i haven’t used it either, but it seems cool

c isn’t c#

IK, its just the closest thing to C that I’ve used

View all comments