LÖVE is a pretty cool engine, I made the base of a platformer in it using my own code for (square) collision and movement

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yeah, I didn’t know the playdate used lua too

it can also use C

O: I’ve never used C before (besides C# in unity)

hmm.. i haven’t used it either, but it seems cool

c isn’t c#

IK, its just the closest thing to C that I’ve used

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