CRITICAL MESSAGE: FREE PALESTINE!!!
general data:
age: high school (nonspecific to protect identity)
pronouns: he/it
sexuality: probably aroace? maybe?
internal identity is a mess
overview:
creature
a bit silly
a bit feral
interests: programming, art, gaming, science
woke
alternative network connections:
WASTEOF:
@mefemphetamine: I post the words "breaking bad" on there every day (or at least most of them
@nihilev: extra weird alt for posting things like mind logs or me succumbing to my terminal brain rot
@slugcat: Slugcat Rain World
DISCORD: 7vector
PIXILART: 7vector LINK:< https://www.pixilart.com/7vector >
NEOCITIES: LINK:< https://7vector.neocities.org/ >
you know what this nation really needs?
THE SHADOW WIZARD MONEY GANG
this message is sponsored by the shadow government
Can we all agree to end this kerfuffle before it divides the wasteof community further. I donโt care what side youโre on, the arguments are no longer about the original topic and itโs just needless discourse at this point.
man I sure do love going into roblox and then seeing a bunch of people trying to promote christianity lmao
the wokes are at it again
TRIGGER WARNING: THERE IS A TRIGGER WARNING IN THIS POST:
TRIGGER WARNING: fire alarm
beep
you know what next time thereโs a controversy on wasteof letโs try calling it a โkerfuffleโ if itโs stupid enough that feels like it will help
Like, Iโm not saying that everything should have a TW, but who cares if someone does put a trigger warning on something you find to be pointless? The fact that some of you are getting so crazy over someone putting a TW for food is a bit alarming. It literally doesnโt affect you in any way unless that warning contains something that may actually trigger you, in which case it would help you know to avoid that content.
its hilarious but also sad to see how many people get so worked up about trigger warnings
its literally just an accessibility thing, it doesnโt harm anyone, its basically just a content label for words, why are you all so worked up about it.
its hilarious but also sad to see how many people get so worked up about trigger warnings
its literally just an accessibility thing, it doesnโt harm anyone, its basically just a content label for words, why are you all so worked up about it.
whatโs up with people who put ฮฮธ in their bio, do they really like to spin around? (change in rotation)
fixed the main branch, it actually works now
the stable version of Star Map has been updated, the indev and main branches are now synchronized!
UPDATE LOG
- the game now uses all of the available window space, and dynamically
resizes (there are some bugs with it but re-opening the menus fixes them)
- physical game environment, the game is no longer just menus!
- player spaceship
- dynamic background
- pause menu, opened with escape, shows controls
- FPS counter option
- escape now closes any menu
- the map can be opened and closed by pressing m
- short hyperjump animation
- physical space stations! to trade, fly to it and go to one of the
revolving docking ports, a message saying "press e to dock" will appear
once you are close enough
the game can be found here: https://editor.p5js.org/7vector/full/_0G_VQxA8
PLANS FOR NEXT UPDATE
- ship screen (cargo, fuel, modules, etc.)
- refueling/fuel usage
- ship modules
- ability to jump to asteroid fields
- mining lasers
- weapons (no combat yet)
the stable version of Star Map has been updated, the indev and main branches are now synchronized!
UPDATE LOG
- the game now uses all of the available window space, and dynamically
resizes (there are some bugs with it but re-opening the menus fixes them)
- physical game environment, the game is no longer just menus!
- player spaceship
- dynamic background
- pause menu, opened with escape, shows controls
- FPS counter option
- escape now closes any menu
- the map can be opened and closed by pressing m
- short hyperjump animation
- physical space stations! to trade, fly to it and go to one of the
revolving docking ports, a message saying "press e to dock" will appear
once you are close enough
the game can be found here: https://editor.p5js.org/7vector/full/_0G_VQxA8
PLANS FOR NEXT UPDATE
- ship screen (cargo, fuel, modules, etc.)
- refueling/fuel usage
- ship modules
- ability to jump to asteroid fields
- mining lasers
- weapons (no combat yet)
I think I traumatize slugcat too much I should traumatize slugcat more often its funny
actually I think I should name them