mef's avatar

@mef
Beta tester

The Awesome and Horrifying Creature
Wall

[ USER INFO ]

CRITICAL MESSAGE: FREE PALESTINE!!! πŸ‡΅πŸ‡Έ

general data:

pronouns: he/it
sexuality: [unknown]
internal identity is complicated

overview:

creature / protogen / void dragon / ???
a bit silly
a bit feral (occasionally)
interests: programming, art, gaming, science, shaboingery
woke

alternative network locations:

WASTEOF: 
  @mefemphetamine: I post the words "breaking bad"
  @nihilev: extra weird alt for posting things like mind logs or me succumbing to my disease
  @slugcat: Slugcat Rain World
NEOCITIES: LINK:< https://7vector.neocities.org/ >
SEND ME AN ASK: https://app.wafrn.net/blog/voidcreature/ask
17 0 15

cryptocurrency ❌

stock markets ❌

Cookie Clicker stock market minigame βœ…βœ…βœ…

FIND THE QOUSINE OF ::PROHIBITIVE INCOHERENCE::

6 0 0

you know what this nation really needs?

THE SHADOW WIZARD MONEY GANG

this message is sponsored by the shadow government

Can we all agree to end this kerfuffle before it divides the wasteof community further. I don’t care what side you’re on, the arguments are no longer about the original topic and it’s just needless discourse at this point.

man I sure do love going into roblox and then seeing a bunch of people trying to promote christianity lmao

the wokes are at it again

TRIGGER WARNING: THERE IS A TRIGGER WARNING IN THIS POST:

TRIGGER WARNING: fire alarm

🚨 beep 🚨

16 1 0

you know what next time there’s a controversy on wasteof let’s try calling it a β€œkerfuffle” if it’s stupid enough that feels like it will help

15 2 0

Like, I’m not saying that everything should have a TW, but who cares if someone does put a trigger warning on something you find to be pointless? The fact that some of you are getting so crazy over someone putting a TW for food is a bit alarming. It literally doesn’t affect you in any way unless that warning contains something that may actually trigger you, in which case it would help you know to avoid that content.

its hilarious but also sad to see how many people get so worked up about trigger warnings

its literally just an accessibility thing, it doesn’t harm anyone, its basically just a content label for words, why are you all so worked up about it.

10 1 0
11 1 26

its hilarious but also sad to see how many people get so worked up about trigger warnings

its literally just an accessibility thing, it doesn’t harm anyone, its basically just a content label for words, why are you all so worked up about it.

10 1 0

what’s up with people who put Δθ in their bio, do they really like to spin around? (change in rotation)

11 1 10

being homosexual is kinda gay ngl

15 1 17

bite people

11 2 5

fixed the main branch, it actually works now

update pushed to Star Map

the stable version of Star Map has been updated, the indev and main branches are now synchronized!

UPDATE LOG

- the game now uses all of the available window space, and dynamically 
resizes (there are some bugs with it but re-opening the menus fixes them)
- physical game environment, the game is no longer just menus!
- player spaceship
- dynamic background
- pause menu, opened with escape, shows controls
- FPS counter option
- escape now closes any menu
- the map can be opened and closed by pressing m
- short hyperjump animation
- physical space stations! to trade, fly to it and go to one of the 
revolving docking ports, a message saying "press e to dock" will appear 
once you are close enough

the game can be found here: https://editor.p5js.org/7vector/full/_0G_VQxA8

PLANS FOR NEXT UPDATE

- ship screen (cargo, fuel, modules, etc.)
- refueling/fuel usage
- ship modules
- ability to jump to asteroid fields
- mining lasers
- weapons (no combat yet)
6 1 1

update pushed to Star Map

the stable version of Star Map has been updated, the indev and main branches are now synchronized!

UPDATE LOG

- the game now uses all of the available window space, and dynamically 
resizes (there are some bugs with it but re-opening the menus fixes them)
- physical game environment, the game is no longer just menus!
- player spaceship
- dynamic background
- pause menu, opened with escape, shows controls
- FPS counter option
- escape now closes any menu
- the map can be opened and closed by pressing m
- short hyperjump animation
- physical space stations! to trade, fly to it and go to one of the 
revolving docking ports, a message saying "press e to dock" will appear 
once you are close enough

the game can be found here: https://editor.p5js.org/7vector/full/_0G_VQxA8

PLANS FOR NEXT UPDATE

- ship screen (cargo, fuel, modules, etc.)
- refueling/fuel usage
- ship modules
- ability to jump to asteroid fields
- mining lasers
- weapons (no combat yet)
6 1 1

I think I traumatize slugcat too much I should traumatize slugcat more often its funny

actually I think I should name them

wawawawawawaAAAAAAAAAAAA SPIDERS