CRITICAL MESSAGE: FREE PALESTINE!!!
general data:
age: high school (nonspecific to protect identity)
pronouns: he/it
sexuality: probably aroace? maybe?
internal identity is a mess
overview:
creature
a bit silly
a bit feral
interests: programming, art, gaming, science
woke
alternative network connections:
WASTEOF:
@mefemphetamine: I post the words "breaking bad" on there every day (or at least most of them
@nihilev: extra weird alt for posting things like mind logs or me succumbing to my terminal brain rot
@slugcat: Slugcat Rain World
DISCORD: 7vector
PIXILART: 7vector LINK:< https://www.pixilart.com/7vector >
NEOCITIES: LINK:< https://7vector.neocities.org/ >
I put random characters into an AI image generator to see what would happen and it gave me pictures of glitchy anime girls, what
new patch to Star Map, fixed a few bugs and entirely reworked the buttons, making adding new and dynamic buttons far easier
quick update to the main branch before that, you can now set custom colors for UI elements using the three theme variables at the top of the code
I have decided to make a separate INDEV project for Star Map, so that you can still play the not broken version while Iβm working on it
if you want to see the INDEV version, you can access it here [https://editor.p5js.org/7vector/sketches/Jl86hf1u5]
also, the next update Iβm working on is stations, fuel, trading (with somewhat of an economy), and upgrades. These will likely come out in parts, with stations and refueling, (and maybe some basic trading) being the first update
I have decided to make a separate INDEV project for Star Map, so that you can still play the not broken version while Iβm working on it
if you want to see the INDEV version, you can access it here [https://editor.p5js.org/7vector/sketches/Jl86hf1u5]
also, the next update Iβm working on is stations, fuel, trading (with somewhat of an economy), and upgrades. These will likely come out in parts, with stations and refueling, (and maybe some basic trading) being the first update
new update!
You can now access the solar system of any star, the planets and asteroid belts are selectable too.
no actual gameplay yet
https://editor.p5js.org/7vector/full/_0G_VQxA8
I got bored and made another p5.js thing, itβs a randomly generated star map
Iβm just adding features when I get bored and plan to turn it into a small game over time
if you go into the code, you can mess with the values at the top to get a different map among other things
Hot take: time to kills in most games are actually too low and itβs really annoying. Games with one-shot headshot policies make it even worse. When you are being shot at, there should be a chance to actually respond. (this is why I liked fortnite, if there are bullets near you, build a castle.) Therefore higher time-to-kills would benefit games. the only people who would be upset would be sweats, who can learn and adapt faster than the average player anyways. Also, this would focus a given game less on meta and more on finding a weapon that suits the player.
A great part of the internet is that you can totally just represent yourself as a dragon and 90% of people donβt care.
https://editor.p5js.org/7vector/full/_0G_VQxA8
I got bored and made another p5.js thing, itβs a randomly generated star map
Iβm just adding features when I get bored and plan to turn it into a small game over time
if you go into the code, you can mess with the values at the top to get a different map among other things
IS THERE A REASON THIS STILL HAS SO FEW LIKES
DO I NEED TO SUMMON THE GODS TO SMITE ALL OF YOU FOR YOUR LACK OF LOVE FOR ISOPODSβ½β½β½
LOOK AT THEM
LOVE THEM
whY did You rEset His mEmorY
yo, quick announcement guys. it's come to my attention that 'yeet' has been added to the oxford dictionary. you heard that right, from here on out, 'yeet' is a real word! so get with it. if you're not saying 'yeet,' you're behind the times. it's how the cool kids say 'throw,' and it's here to stay. so, let's all embrace a little more yeet in our lives, and live a little freer. yeet, bros and bro-ettes, yeet is what we need!