Hot take: time to kills in most games are actually too low and it’s really annoying. Games with one-shot headshot policies make it even worse. When you are being shot at, there should be a chance to actually respond. (this is why I liked fortnite, if there are bullets near you, build a castle.) Therefore higher time-to-kills would benefit games. the only people who would be upset would be sweats, who can learn and adapt faster than the average player anyways. Also, this would focus a given game less on meta and more on finding a weapon that suits the player.
hitting your knees lightly with a half-empty water bottle is one of the best things a human can experience
i’m currently resisting the urge to turn my computer speakers up to max and just blast whatever comes on a dynamic playlist
November 10 is steal from your past self day (source: https://wasteof.money/posts/654c746c69d69b9aaed84a5e), so tomorrow all of your wasteof posts have to be a quote from your past self
It does not exclusively have to be on wasteof
‘X’ comes up in a conversation.
what the other person thinks they’re talking about: elon musk-owned twitter
what i think they’re talking about: X Window System
i can organize a whole digital folder full of information about an fictional universe i will do absolutely nothing with
however my school backpack is a different story (very worse)

That would be the manhole cover that got launched by Operation Plumbbob.
wasn’t there a story somewhere of a manhole cover that like broke the sound barrier or something after it got flung off by a nuclear explosion
Soviet scientists in 1957: we’re only 3 months away from launching our meticulously designed and carefully researched satellite into space! It’s going to be the first man-made object to reach space!
Operation Plumbbob: hold my manhole cover