Hey earthlings! This is the official developer update account for Earth Simulator! We provide the update notes here for each version and hotfix.
Contact our team here about any potential bugs, or new features to add to Earth.
(Actually satire, made by @toaks)
Here’s some life advice:
If something isn’t working properly, try and show the bug to someone else and it’ll start working again!
When life gives you lemons, please report it. That is unintentional and needs to be replicated to be fixed
Politics and candy have been returned to default values.
The rot comes 30% faster now.
Politics are now 2000% more effective in battle! Americans now have 99% resistance to political damage!
Thanks for 60 followers! All of you will be spared from the first terrible death that is nearest in your future.
Staying up past your bedtime now more rapidly increases exhaustion levels (don't ask why this is posted so late...)
The afterlife now has a brutal difficulty for players who want to 'rip and tear!'
This includes changes such as:
Holy creatures have 50% more health and deal double splash damage.
Demonic creatures are now immune to fire and poison damage. Holy water is 250% more effective.
Holy symbols now spawn less frequently.
A secret 10th layer has been added! See if you can find it!
Also candy has an extremely boosted spawn rate, and has exponentially less effect the more you consume.
Have fun, Earthlings. Quite a challenge awaits you afterwards.
We've finally added support for 5D shapes in the level editor.
Candy now has an increased spawn rate leading to Halloween. Negative side effects of candy have been temporarily reduced.
New earthdevs merch has dropped! Check our store in the player hub for our year 13,516,361,030 merch drop! This includes new designs for our hats, shirts, and a new line of hoodies*. Plus, check out our player's guide to the universe map, fully up-to-date and annotated with the most useful information you'll need!
*Clothing only suitable for carbon based life forms.