CRITICAL MESSAGE: FREE PALESTINE!!!
general data:
age: high school (nonspecific to protect identity)
pronouns: he/it
sexuality: probably aroace? maybe?
internal identity is a mess
overview:
creature
a bit silly
a bit feral
interests: programming, art, gaming, science
woke
alternative network connections:
WASTEOF:
@mefemphetamine: I post the words "breaking bad" on there every day (or at least most of them
@nihilev: extra weird alt for posting things like mind logs or me succumbing to my terminal brain rot
@slugcat: Slugcat Rain World
DISCORD: 7vector
PIXILART: 7vector LINK:< https://www.pixilart.com/7vector >
NEOCITIES: LINK:< https://7vector.neocities.org/ >
things my brain is obsessed with for some reason :
dragons
the arctic (and cold/snowy places in general)
spaceship-level technology
voids
and cubes
Bury The Light is the definition of edgy but itโs also an incredibly good song
(for reference, itโs the song where the line โI am the storm that is approachingโ comes from)
random facts/hypotheticals with mef:
Having the ability to spontaneously transform into a dragon would be useful in many survival or combat situations, not so much in average day to day life however (unless you count flying for transportation, but even then someone would probably shoot you down out of panic (if you were to do this in America that is)).
@joebiden wrote the beginning to a biden x trump romcon fanfiction
(I wish I was joking)
my brain has decided that putting advanced tech on dragons is an excellent design choice
Oh boy I got a decent game idea, give me a few days to see if it works
I think you forgot to make it clear all variables after the program is stopped because I defined a variable, stopped the program, deleted the code that defined the variable, and then made it print the variable, and it returned the deleted variableโs value
remember the โcoming soonโ post I made yesterday?
well, itโs done: https://bundle-again.gilbert189.repl.co/
no code-sharing platform though because
ngl, I might be taking a break from programming to hone my artistic/asset creation skills
canโt have a good game if all the stuff looks terrible and I donโt want to constantly have to compromise between my programming skills and my art skills