Damn really cured my depression by being happy
This sounds unbelievably stupid but it's amazing to realize the amount of power you have over how other people feel, especially for being happy. It's become so standard to close up and just talk negatively about yourself that you may not realize how easily you can make someone else's day good.
My dad's favorite movie is Red. He says White is pretty good too, and that blue is not quite as great as either.
This post is not satire and is an accurate paraphrasing of his opinions.
huh
chews on your leg while lying on the floor and completely spacing out
(you now have severely bleeding bite wounds on your leg for an unknown reason)
It's crazy that I joined here in 2022. I didn't actually realize that lol
Preaching to the choir
am i the only one that hears american politics and it immediately feels like my brain is rotting
i cant be the only one..
I would listen to the auto-generated spotify playlists but my music taste was so horrendous and down-bad that I cannot touch that stuff
I guess I was verified before the influx of new verifications (very thanks jeffalo)
I cannot stress enough to anyone on this platform — if you can get it, get Helldivers 2. It is the best game, period (.). The community, the battles, the sight of lasers over the horizon like an explosion in a candy factory, the PTSD.
I've always been fascinated by MMOs, where players can work together in the same world towards something, but this is better than an MMO (in that regard at least) because it requires no commitment and everything has an impact.
Update: I destroy everything I love
Update: basic movement with scrolling and basic level generation has been implemented. Foreseeing an issue with things like sharpshooter physics and nail physics (I will try to keep everything close to ultrakill base), I have done some pre-troubleshooting for physics tonight.
Planned guaranteed features if this comes out how I want:
Prelude levels at least
Glass
All pistol variants
Shotgun stuff
Nail gun + saw gun
Parrying (+ projectile boost), so just feedbacker
Style meter
Enemies with logic, I hope (this is required ig)
V1 sprite
All movement stuff (including slam storage)
Full sound integration
If you want to make art for this, like V1 sprite art, enemies, levels, etc, it would greatly improve how much commitment I have to it
Thanks! Updates whenever I make progress
POV: me mixing friend groups without slipping up or using group A humor with group B
Update: basic movement with scrolling and basic level generation has been implemented. Foreseeing an issue with things like sharpshooter physics and nail physics (I will try to keep everything close to ultrakill base), I have done some pre-troubleshooting for physics tonight.
Planned guaranteed features if this comes out how I want:
Prelude levels at least
Glass
All pistol variants
Shotgun stuff
Nail gun + saw gun
Parrying (+ projectile boost), so just feedbacker
Style meter
Enemies with logic, I hope (this is required ig)
V1 sprite
All movement stuff (including slam storage)
Full sound integration
If you want to make art for this, like V1 sprite art, enemies, levels, etc, it would greatly improve how much commitment I have to it
Thanks! Updates whenever I make progress
Ratio
I wonder if we could get this to be the most ratiod post on wasteof.